Skyrim Two Handed Weapons Mods

Other than mods like 'weapons of the 3rd era' or 'jaysus swords' which add more twohanded weapons to the game, no. You could try the combat overhauls, though most require skse or script dragon and are very different from vanilla skyrim. Two-handed Swords, also called GreatSwords, are different from hand-and-a-half Swords, also known as B@stard Swords. They are not supposed to be used in a single hand, and you would injure yourself if you tried. There may be mods that allow you to do so, but it would look very silly. It is possible. PC players: ALL these mods are available for PC on Nexus. If you like my videos and want to help channel keep working, consider becoming my patron at https. For any fan of two-handed weapons, the Daedric Warhammer is a must-have. 10 Worthless: All Iron Weapons Early on in Skyrim, the most common type of weapon that players come across into are of the iron variety.

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search
Skill: Two-handed
Specialization:
Combat

The Two-handed skill governs your effectiveness when using two-handed weapons, including greatswords, battleaxes, and warhammers. Each skill point grants a +0.5% bonus to the damage dealt (+2% for NPCs). The Two-handed skill tree has a total of 9 perks, requiring a total of 19 perk points to fill.

In-game Description: The art of combat using two-handed weapons, such as greatswords, battle axes, and warhammers. Those trained in this skill deliver deadlier blows.

  • 1Skill Perks
  • 2Skill Usage
  • 3Skill Increases

Skill Perks[edit]

Barbarian
Limbsplitter
Champion's Stance
Devastating Blow
Great Critical Charge
Sweep
Warmaster
Deep Wounds
Skullcrusher
PerkRankDescriptionIDSkill Req.Perk Req.
Barbarian1Two-Handed weapons do 20% more damage.000babe8
2Two-Handed weapons do 40% more damage.0007934620 Two-handed
3Two-Handed weapons do 60% more damage.0007934740 Two-handed
4Two-Handed weapons do 80% more damage.0007934860 Two-handed
5Two-Handed weapons do twice as much damage.0007934980 Two-handed
Champion's StancePower attacks with two-handed weapons cost 25% less stamina.00052d5120 Two-handedBarbarian
Devastating BlowStanding power attacks do 25% bonus damage with a chance to decapitate your enemies.00052d5250 Two-handedChampion's Stance
Great Critical ChargeCan do a two-handed power attack while sprinting that does double critical damage.000cb40750 Two-handedChampion's Stance
SweepSideways power attacks with two-handed weapons hit all targets in front of you.0003af9e70 Two-handedGreat Critical Charge or Devastating Blow
WarmasterBackwards power attack has a 25% chance to paralyze the target.0003afa7100 Two-handedSweep
Deep Wounds1Attacks with greatswords have a 10% chance of doing critical damage.0003af8330 Two-handedBarbarian
2Attacks with greatswords have a 15% chance of doing more critical damage.000c1e9460 Two-handed
3Attacks with greatswords have a 20% chance of doing even more critical damage.000c1e9590 Two-handed
Limbsplitter1Attacks with battle axes cause extra bleeding damage.000c5c0530 Two-handedBarbarian
2Attacks with battle axes cause more bleeding damage.000c5c0660 Two-handed
3Attacks with battle axes cause even more bleeding damage.000c5c0790 Two-handed
Skullcrusher1Attacks with warhammers ignore 25% of armor.0003af8430 Two-handedBarbarian
2Attacks with warhammers ignore 50% of armor.000c1e9660 Two-handed
3Attacks with warhammers ignore 75% of armor.000c1e9790 Two-handed

Limbsplitter[edit]

Limbsplitter causes extra damage over a given period of time based on the material of the battleaxe used. It's stackable and ignores armor. Things that don't bleed, however, such as undead and Dwemer constructs, are immune to the effect.

Material[1]Perk Level
123
DPSDur.DPSDur.DPSDur.
Iron131415
Steel, Imperial, Ancient Nord131.732.33
Orcish141.5428
Dwarven, Falmer1.241.75424
Elven, Honed Ancient Nord1.54242.54
Glass, Honed Falmer242.5434
Ebony252.5535
Daedric262.5636
  1. ^Dragonbone battleaxes do not benefit from this perk.

Skill Usage[edit]

Greatswords and battleaxes swing faster than warhammers. To balance this, warhammers deal more damage than battleaxes which deal more damage than greatswords. In comparison to one-handed weapons, two-handed weapons are slower, but they inflict much more damage with each blow. Additionally, two-handed power attacks are much more likely to stagger an opponent, whether they're blocking or not.

While the One-handed skill can easily exceed this level of damage with dual-wielding, two-handed weapons retain the ability to block. However, the effect is diminished, and two-handed weapons prevent you from equipping a shield, thus preventing the use of certain Block perks that specifically use shields (e.g. Deflect Arrows, Elemental Protection).

The only long-term advantages of two-handed weapons over a one-handed weapon and a shield (which has superior blocking, and due to the nature of how smithing works, higher DPS eventually) against a single target are greater stagger, as previously mentioned, and reach: there's a sweet-spot where a two-handed wielder can attack freely without worry about getting hit by one-handed or creature attacks.

In regards to individual perks, both weapon skills are very much alike, making the choice of Two-handed over One-handed mostly preferential. For example, Limbsplitter, Deep Wounds, and Skullcrusher are the Two-handed parallels to One-handed's Hack and Slash, Bladesman, and Bone Breaker perks, respectively; they have almost completely identical effects, but affecting either one- or two-handed weapons. However, Two-handed has a unique Sweep power attack that strikes multiple foes, meaning if you can maintain it (such as via vegetable soup), its speed becomes a function of how many opponents you can keep within the Sweep, raising your DPS against hordes. There is no equivalent in One-handed, which instead gets perks to support dual wielding that raises its speed while dual wielding and its power attack damage while dual wielding; for comparison, a dual wielded dagger with both speed perks is functionally speed 1.755, while a sweeping warhammer needs 3 opponents within the sweep to be functionally speed 1.8.

Comparison of Two-handed Weapons[edit]

Approximate weapon speeds are given in the following table:

Weapon typeAttacks per secondRelative damage
Greatsword0.7 (see Bugs)+0
Battle Axe0.7+1
Warhammer0.6+3

Exceptions exist; particularly notable two-handed weapons include Volendrung and The Longhammer, which are warhammers that swing at faster speeds (battleaxe and mace, respectively), and the Headsman's Axe, which is a battleaxe with longer reach (making it easier to catch multiple targets in a sweep).

Skill Increases[edit]

Character Creation[edit]

The following races have an initial skill bonus to Two-handed:

  • +10 bonus: Nord
  • +5 bonus: Orc

Trainers[edit]

  • Torbjorn Shatter-Shield in Windhelm (Expert)
  • Vilkas of the Companions in Whiterun (Master)
  • Fura BloodmouthDG in Volkihar Keep (Master)
  • Wulf Wild-BloodDB in Skaal Village (Master)

Skill Books[edit]

Free Skill Boosts[edit]

  • +1 Two-handed reward from Octieve San for completing the quest A Few Words with You.
  • +1 Two-handed reward (+1 to every Combat skill) from Giraud Gemane (Bards College) for completing the quest Rjorn's Drum.
  • +5 Two-handed (+5 to every Combat skill) by selecting 'The Path of Might' from the Oghma Infinium after completing the quest Discerning the Transmundane.

Gaining Skill XP[edit]

  • Weapon skill gains are based on weapon base damage. Choosing the best available DPS weapon should result in fastest skill gains.
  • Boosting weapon damage via skill perks, equipment enchantments or smithing does not increase XP earned per hit. In fact, you gain less XP per enemy because they take fewer hits. The same rule applies to damage modifiers from difficulty setting.
  • You can exploit certain targets for training combat skills, because they are essential, and therefore cannot normally die; because they are expendable; or because they have high health or can regenerate health. They are not normally 'enemies'. They include: Shadowmere, Hadvar or Ralof during Unbound, creatures you have conjured, Paarthurnax (before starting his quest), and M'aiq the Liar.
    • Note that the target in question must actually sustain damage for it to count. For this reason, practicing on invincible targets such as children and Brynjolf will not level your skill.
  • Mathematically, the best weapon for leveling Two-handed is the Dragonbone BattleaxeDG (26x0.7). In the base game, Daedric Battleaxes, Volendrung, or Wuuthrad (25x0.7) are the best choices.
  • The Elemental Fury shout will expedite the XP per second for two-handed weapons.

Notes[edit]

  • Blocking with a two-handed weapon, though less effective than using a shield, will benefit from any Block perk that does not mention a shield.
  • The Block perk Block Runner allows you to move faster if you block while sneaking. This specific effect applies to all types of block including with two-handed weapons.
  • Great Critical Charge adds a new power attack animation. You have to use the sprint button and do a power attack. Without the perk you cannot even attack while sprinting. All power attacks have double damage compared to normal attacks.
  • Warmaster is not actually a paralysis effect. It is a knockdown, so it will work on things that are immune to paralysis.
  • When you have a high skill in Two-handed, guards may sometimes say, 'The Gods gave you two hands, and you use them both for your weapon. I can respect that.'
  • When standing close to an enemy with no space in between, and with another NPC behind the enemy, striking will make the weapon phase through the target and hit the NPC behind the enemy.

Bugs[edit]

  • The duration of level 3 Limbsplitter for Orcish battleaxes is twice what it was probably intended to be. ? (details)
  • Dragonbone battleaxes do not benefit from Limbsplitter.
    • This bug is fixed by version 1.1 of the Unofficial Dawnguard Patch.
  • Despite a loading screen saying that greatswords swing faster than battleaxes, greatswords actually have a speed of 0.7, the same as battleaxes. The only exceptions are Ancient Nord Greatswords, Honed Ancient Nord Greatswords, Nord Hero Greatswords, and the Bloodskal BladeDB, which have a speed of 0.75.
    • This issue has been addressed by version 1.3.1 of the Unofficial Skyrim Patch; it changes all greatswords to a speed of 0.75. (details)
Combat
Archery •Block •Heavy Armor •One-handed •Smithing •Two-handed
Magic
Alteration •Conjuration •Destruction •Enchanting •Illusion •Restoration
Stealth
Alchemy •Light Armor •Lockpicking •Pickpocket •Sneak •Speech
Retrieved from 'https://en.uesp.net/w/index.php?title=Skyrim:Two-handed&oldid=2112990'

The arsenal of the Dragonborn is usually something to behold in the latter stages of the game, once you are past level 50 and have the best gear available for the taking.

But, once you have played the game several times, or when you are on your first playthrough but have finished most tasks, you will want fresh weapons to add to the quest mods.

So for this post I’ve compiled a large list of 25 weapon mods that will enhance your Elder Scrolls experience to unforeseen heights.

Some of these mods are upgrades on already existing weapons. Others add dozens of new swords, bows, and unique gear to the game. But note that all these mods are free so you won’t be paying a dime.

It is up to you to decide which of these you would rather play with, and how lore-friendly you would like the game to remain.

25. Witcher’s Silver Sword

If you are a player who loves to mix things up with other franchises, you will enjoy the Witcher’s Silver Sword mod.

It simply replaces the Skyrim Silver Sword with one used in The Witcher series, providing the unrelenting strength of Geralt in order to kill the mighty foes he encountered during his adventures.

Skyrim Two Handed Weapons Mods

The Silver Sword does not have any particular effects, but it gives you the unique feel of authenticity and spins the world of Skyrim into something different.

It is well-detailed as well, helping to create more immersion!

24. CL’s Ebony Weapons

One common thing you will discover when looking for Skyrim weapon mods is the Ebony weapons are not fan-favorites and could look better – especially when you take into consideration how the armors are awesome.

CL himself, a popular modder in the Skyrim community, has retextured many of the base game Ebony weapons and turned the designs into incredibly beautiful pieces of weaponry.

The CL’s Ebony Weapons mod is a compilation of all of CL’s work in one file, which will replace all base game ebony weapons with spectacular and innovative items.

23. Better Bows

The Better Bows mod allows the base game bows to be complemented by a larger selection of ranged weapons, which will enhance your arsenal and add a much-needed touch of variety to the selection.

The bows were designed using the base templates of Skyrim’s ranged weapons, so they do not look out of place!

22. Unique Bows Collection

Much like the last mod, the Unique Bows Collection adds 10 new bows to the game with exceptional designs.

They are simpler than the Better Bows mod, but the mod is better supported and works better with enchantments, earning it a higher spot on our list.

If you’re big into the archery path then you’ll want to check out these weapons.

21. Warglaive of Azzinoth (Twin Blades)

If you are a Warcraft fan or an avid WoW player you are going to absolutely love this next mod.

It adds the infamous Twin Blades of Azzinoth to the game, used by Illidan in the Warcraft lore.

Much like the original blades, this mod comes pre-enchanted with the “Power of Green Fire”, giving them an unbelievable amount of power but does not allow you to place any further enchantments on them.

20. Magicka Sabers

Are you a Star Wars fan looking to keep a Skyrim playthrough lore-friendly?

The Magicka Sabers mod is going to suit your needs. This mod adds lightsabers into the game, but it is explained how the sabers themselves are powered with elements found in Skyrim.

Their existence is technically logical in Tamriel.

Sure, the explanation might not be the best out of every other mod on this list. But it should suffice if you wish to slay foes with your lightsaber across the plains of the realm!

19. The Ice Blade of The Monarch

This mod adds a couple of new weapons to the game, as well as a staff, which can be obtained by completing a quest which adapts to the lore of the game.

The powerful weapons will serve you well in battle and strike fear in the hearts of every foe daring to stand in your way.

18. Dawnguard Arsenal

If you have played the Dawnguard DLC and fought the Volkihar Menace, you probably know their weapons are on the limited end of the spectrum.

This mod aims to correct that by adding countless new weapons with the same design you would expect Dawnguard weapons to have.

Some of these models were made from scratch, and the work put into them is extremely noticeable!

17. Expanded Skyrim Weaponry

Do you feel like the base game weapons are lacking in variety?

Well, this mod is what you are after. It adds 95 new and different weapons to the game, making your choice of finding a favorite more difficult than before.

All of the weapons are lore-friendly and use the same materials that are included in the base game.

16. Automatic Crossbows

This mod adds automatic crossbows to the lore of Skyrim by presenting you a story where the Thalmor find some old Dwarven blueprints showing how to build these fearsome weapons.

As such, you will be able to fire arrows as if they were machine gun ammunition!

Keep in mind this weapon is a bit overpowered so if you are not keen on ancient over-the-top guns, this might not do much for you.

15. Ghosus Weapon Pack

The Ghosus Weapon Pack adds many different new weapons into the game.

There are a total of 18 new weapons, but each one has 32 variations and they come with a unique shield emblematic to this mod.

The weapons are highly detailed and look as if they belong in the game, so finding them and wielding them is going to be as lore-friendly as you can imagine.

Though the weapons adapt to the game, they have their roots and origins in comics and other stories. You can even get Thor’s Hammer with this pack!

14. Dread Knight Weapon Set

So the Dread Knight Weapon Set makes its glorious return to Skyrim after the success this mod had in the days of Oblivion.

It adds a set of weapons seeming to fit right in with a knight who represents death, so dark knights and warrior necromancers might find a lot of joy in using these weapons.

In any case, the weapons are fairly balanced, and the design is as beautiful as you can imagine.

The weapons have inscriptions written in Daedra, adding to the eerie feeling they emit when you wield them.

13. Lost Longswords

Fans of two-handed weapons and swords that feel a bit exaggerated to wield into battle, rejoice.

This mod adds a collection of longswords to the game that seemed to be lost with time, but they have made their way into your hands, thanks to this amazing mod.

It even included a Dragonbone longsword you can craft, making it one of the most powerful in the game.

If you feel like the longswords included in the base game are just not enough, you will need to try this one out.

You are undoubtedly going to walk out happy with the many new weapons that get introduced to the game using this mod!

12. Lore Weapon Expansion

The amount of beautifully crafted weapons introduced with this mod are not only great, but also extremely carefully crafted.

You can see the modder is an artist who has put plenty of work into developing these amazing new weapons, amongst which you will find many types of daggers, swords, axes, and other heavy weapons made of the main materials found in the game.

The additions are strict to the lore of Skyrim.

And none of the weapons introduced to the game feel out of place no matter how you play.

Mods

It is a truly fascinating mod and the weapons are a work of art.

11. Faction Crossbows

One really wonders why crossbows were not added into the Elder Scrolls story when Skyrim was released, but what is done is done.

Thankfully, modders have found a way to create these weapons and introduce them into the game.

The Faction Crossbows mod is probably one of the most lore-friendly mods out of them all, as it adds a craft-able crossbow, as well as variations for every faction in the game.

You can use your Dark Brotherhood crossbow to slay the souls of the innocent, or the Thieves’ crossbow to aid you in your days as a robber.

10. Elemental Arrows

There may be many different arrows in Skyrim, but it still feels as if Bethesda should have allowed players to be more creative in terms of style.

This mod does exactly that by adding a ton of different arrows to the game, all of which have unique effects which improve your playstyle.

They also allow you to vary bows and combine them with new ammunition.

You will be able to craft arrows with special effects based on the arrows already included in the game, so things will not feel out of place when you shoot them.

9. The Huntsman

The Huntsman is the most spectacular bow modders have managed to create for Skyrim.

It is such an amazing bow, no other mod comes close to it, perhaps maybe the Scoped Bows mod.

It is the perfect companion for all kinds of players – but particularly hunters.

The mod is designed to level up as the player does, which means it will not become useless after a certain level limit.

You can even upgrade the bow and change its attributes.

Upgrading it also changes its shape, which is a neat addition in a mod and not in the base game.

8. Weapons of The Third Era

Though this mod is quite old, it still stands amongst the best Skyrim weapon mods in the Nexus community.

It adds new and unique weapons to the game, all of which aim to resemble those used in the Third Era of the world.

The designs of the weapons are magnificent and beautiful, with steel, silver, and even glass variations having been included in the arsenal this mod adds to the game.

7. Heavy Armory – New Weapons

Heavy Armory adds a staggering 100 new weapons to the game, including weapons no other Elder Scrolls game has ever entertained.

You will be able to wield a halberd and strike a fierce blow using clubs or spears, so it is up to you to decide what you are going to do with the variety this mod provides.

Keep in mind, you will also find many of these new weapons wielded by foes in the wild.

Be prepared to stand ready in case you encounter a high-leveled enemy wearing a giant halberd against you.

6. Sword of the Ancient Tongues

This mod adds a single sword into the game.

But dare I say it is the most lore-friendly sword on this list.

The sword has encryptions of Akatosh, as well as an inscription in draconic tongue, which reads “Dragonborn, by his honor is sworn, to keep evil forever at bay…”.

The sword is incredibly detailed. And everything looks so in place you can see this modder is a skilled 3D artist.

Note you will need a solid crafting to create this sword, but the effort you put into it is as worth it as it gets – it is an amazing weapon worthy of being wielded by the Dragonborn.

5. JaySus Swords

The sheer number of swords, blades, and axes this mod adds to the game is so staggeringly high, you will struggle to try them all.

In fact, the mod adds a grand total of 53 weapons into the game, all of which have unique designs and look extremely well made.

The creator of the mod, JaySus, may not be the most creative of modders in terms of naming, but he sure did one heck of a good job with the creation of such a unique arsenal of weapons.

4. Scoped Bows

If you want scoped weaponry, well Skyrim may not be the best game to obtain it.

However some modders beg to differ. They have managed to incorporate scoped weapons into Skyrim without breaking the essence of the game.

Admittedly, it is difficult to explain why a bow would have a scope in this era, but hey, that is a small little detail.

This mod adds lore-friendly scoped bows into the game, and the bows look very natural and seem to fit in quite well with the overall feel of the game.

3. Isilmeril LOTR Weapons Collection

Are you a fan of Lord of the Rings? If you’re playing Skyrim then you most likely are fond of LotR or its lore(a wild guess!)

This mode, created by modder Isilmeril, adds a massive number of weapons from Middle Earth and places them straight into its resembling Tamriel, and they are all yours for the taking.

You can choose to wield the mighty mace of Sauron, as it is included with this mod!

The number of weapons and their quality is staggering, and you are almost guaranteed to fall in love with what this mod has to offer.

There is an extra mod that retextures everything to make it look even better!

Skyrim Best 2 Handed Weapon Mod

2. Unique Uniques

Have you ever wondered why the unique weapons in Skyrim are not really unique?

You find this extremely rare mace once wielded by an Emperor and enchanted in the forges of Oblivion itself, yet its appearance is equal to any other mace in the game.

This mod fixes this issue. You will be able to tell when a weapon is unique solely because of its appearance.

As such, it aims to retexture every unique weapon in the game to really make it stand out from the rest!

Skyrim Two Handed Weapon Mods

1. Immersive Weapons

Immersive Weapons takes the first spot on this list because of how well made it is.

The mod adds a wide variety of different weapons into the game with variants depending on the material.

It focuses on keeping things as accurate to the story as possible. And you will find the models of each weapon are perfectly integrated with the environment so easily.

The mod took a very long time to make and was updated for six months after its release, which makes it one of the best mods in the Nexus community and the most downloaded weapon mod by Skyrim fans!

Browse:SkyrimVideo Games

Skyrim Vr Two Handed Weapons Mod

Stay Connected

Unique Two Handed Weapons Skyrim

Related Posts